So you may be asking, What happened to Week 9? Well, it got Duke Nukem Forevered. It was just sucking up so much development time that I had to can it.
I'm not going to say much, except that at its core this game is about non black-and-white choices, and CLICK THE DOGS. - Chris 5:19 AM[+]
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One Bad Game a Week
What would you make if you didn't have time for options, menus, art, polish, attention to detail, or debugging? You'd be left making one bad game a week, each week, for a full year.
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